Road Rash is one of the rare gems that play much better than it looks. Although very dated when released, the game’s simple charm attracted a small but loyal following. While the game may sound like a ‘realistic’ motorcycle racing game (Motocross comes to mind) – especially with Papyrus’ name behind it, it is actually an arcade-style game that pays little attention to real-world physics. Not that it’s a bad thing at all – even die-hard racing fans will have a blast driving up the wrong lane, slamming into passing cars, and beating cops around with an iron bar.
Let’s get the bad stuff out of the way first. The graphics, by 1996 standards, is dismal. It’s laughably bad, and inexplicably so considering how Papyrus’ NASCAR Racing series looked at that time. Very few things are drawn to scale, the background scenery looks like discarded Hollywood cardboard sets, and the riders, cars, and pedestrians are all very pixellated. The music is also horrible – you will most likely turn it off after the first
few tunes (luckily you won’t have to hear it, since this CD-rip is missing the music to save space). And I have already mentioned the lack of real-world physics, but that’s a design choice rather than a flaw.
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